This time we feature Boeing B-50 by Manfred Jahn, Ted Wolfgang, Marc Roth and Wayne Tudor.
The Boeing B-50 Superfortress was a post-WWII derivative of the B-29 Superfortress. It had a larger tail fin and more powerful 3,500 h.p. Pratt & Whitney Wasp Major engines. Significantly faster than its predecessor, it could carry more payload at higher altitudes (35,000+). In the simulator you can fly the aircraft either as an 'A' type (using a B-29 type glass cone) or as a 'D' (and later) type, both with or without long-range tanks.
Three liveries are provided for the exterior model, while the interior model, in this version, is largely provisional only, cannibalizing various parts of Team Strat's C-97 model. Gun turrets are moveable either from the Shift-4 'Monitor' panel or, in P3D, by mouse- clicks. Created by 'Team 50' - models, textures and Monitor gauge by Manfred Jahn, sound set by Ted Wolfgang, and research, testing and tweaking by Marc Roth. The flight dynamics are largely based on the 'generic' C-97 design originally created by Wayne Tudor (RIP).
Size: 162.8 MB
Authors: Manfred Jahn, Ted Wolfgang, Marc Roth and Wayne Tudor
Works with: FSX, Prepar3D v4
Role: Strategic bomber
Length: 99 ft 0 in (30.18 m)
Wingspan: 141 ft 3 in (43.05 m)
Height: 32 ft 8 in (9.96 m)
Weight: 84,714 lb (38,426 kg)
Engine: 4 × Pratt & Whitney R-4360-35 28 Cyl. four-row air-cooled radial piston engine
Speed: 394 mph (634 km/h; 342 kn) at 30,000 ft (9,150 m)
Range: 2,394 mi (2,080 nmi; 3,853 km)
Service ceiling: 36,900 ft (11,200 m)